David Parlett  
Games icon
Games index

THE INCOMPLEAT GAMESTER

Essays, articles, reviews, ramblings

Parachute icon
Down page
  This title (by posthumous courtesy of Charles Cotton, author of The Compleat Gamester, London 1674) introduces a collection of my game-related writings produced over the years. They include commissioned talks, articles and reviews, chunks lifted from my books, and miscellaneous ramblings done for my own amusement. Don't be surprised at the repetitiveness: I am my own worst plagiarist - or, to put it another way, most prolific recyclist.  
 
Are we playing the game...
... or is the game playing us? A talk given as part of a session on psycholudology at the Impakt festival in Utrecht on 1st April 2007.

Arts of Contest, the
My introduction to the catalogue accompanying an exhibition of Asian games under this title by the Asia Society, New York, October 2004. (Warning: it's over 12,000 words long and runs to five pages.)

On Chance and Skill in Games
A paper presented at the 11th Colloquium of the Board Games Studies Association at Lisbon in April 2008.

Rules OK (or: "Hoyle on troubled waters")
What are the rules of a game? How do they develop, and who or what constitutes the authority of so-called "official" rules? A paper delivered at the Board Games Studies Colloquium, Oxford, 2005.

What is a ludeme? Who invented it and what does it mean?
The term has been wrongly attributed to me, and I have wrongly attributed it to someone else, so I've done a bit of research and here's the result.

When is a word not a word?
An essay on the acceptability of words in word games, first published in my "Penguin Book of Word Games".

 
Globe
Site map
Validated HTML 4.01


Validated HTML
Bgames icon

Games index
Approved for children by Internet Content Rating Association


OK for children
Balloon up
Up page