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David Parlett |
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Games index
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THE INCOMPLEAT GAMESTER
Essays, articles, reviews, ramblings
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This title (by posthumous courtesy of Charles
Cotton, author of The Compleat Gamester, London 1674) introduces a
collection of my game-related writings produced over the years. They include
commissioned talks, articles and reviews, chunks lifted from my books, and
miscellaneous ramblings done for my own amusement. Don't be surprised at the
repetitiveness: I am my own worst plagiarist - or, to put it another way,
most prolific recyclist. |
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Are we playing the game...
- ... or is the game playing us? A talk given as part of a session on
psycholudology at the Impakt festival in Utrecht on 1st April 2007.
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Arts of Contest, the
- My introduction to the catalogue accompanying an exhibition of Asian games
under this title by the
Asia Society, New York, October 2004. (Warning: it's over 12,000 words
long and runs to five pages.)
- On Chance and Skill in Games
- A paper presented at the 11th Colloquium of the
Board Games Studies Association
at Lisbon in April 2008.
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Rules OK (or: "Hoyle on troubled waters")
- What are the rules of a game? How do they develop, and who or what
constitutes the authority of so-called "official" rules?
A paper delivered at the Board Games Studies Colloquium, Oxford, 2005.
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What is a ludeme? Who invented it and what does it mean?
- The term has been wrongly attributed to me, and I have wrongly attributed it
to someone else, so I've done a bit of research and here's the result.
- When is a word not a word?
- An essay on the acceptability of words in word games, first published in
my "Penguin Book of Word Games".
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