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PENNEECHThe game that changes trump from trick to trick |
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| © 2012 by David Parlett | ||
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This jolly little two-hander is known only from a description by Charles
Cotton
and some obviously derivative comments by Randle Holme (1688).
A point-trick game with a point system reminiscent of its contemporary All Fours
(the ancestor of Pitch, Cinch and Don), it is the only game I know that keeps
changing the trump suit from trick to trick. I suspect both it and All Fours to
be of Dutch origin and to have entered England in the train of Charles II upon
his return from the Low Countries in 1660. The etymology of Penneech, which
primarily denotes the |
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| Reconstruction | ||
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| Notes | ||
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1.
Cotton does not specify 52 cards, but he never fails to mention the
constitution of the pack whenever it differs. It works well enough with 52,
but might be worth trying with 32 (Seven low). (Return 1)
2. Until the 20th century, it was traditional for the player cutting the lowest card to deal first, and for cards to rank for this purpose in their "natural" order from low to high A2345678910JQK, regardless of any difference in trick-taking power. (Return 2) 3. A strict interpretation of Cotton's wording might suggest that only the dealer may claim a fresh deal, but this is unlikely, and inconsistent with comparable games such as Picket/Piquet. (Return 3) 4. It is unclear whether or not either player scores when the initial trump turn-up is an honour. I have assumed that it counts for the dealer. (Return 4) 5. Cotton does not specify rules of trick-play, and it might be natural to assume that they are those of Whist (follow suit if possible, otherwise play any card). Having tested other possible rules with several different players, however, we find those given here to produce the most satisfactory game. These rules are those of All Fours, which seems to have entered England at about the same time as Penneech, and would already have been known from the earlier game of Maw. I have also tried the rules of Mariage (play any card you like, regardless), but they put the game completely out of control. (Return 5)
6.
Cotton's reference to "him who won the last trick" might be
taken to mean that the turn-up only scores in the case of the seventh trick,
but the game is much better if, as I assume to be the case, by last
he means previous. (Return 6) |
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