|
Inventing card games is one of my favourite recreations. It's a relaxing
hobby: it means I can think up the basic ideas without having to get out
of bed - or even, if I'm very lucky, without having to wake up - which is
more than you can say for actually playing cards.
My idea of a good game is one that uses an ordinary 52-card pack and has
very simple rules, but gives you plenty to think about. If you find that idea
appealing, just click on the name of the game that you like the sound of
and see how you get on with it.
The only one of my patience games included here is "Penguin",
as the others (Archway, Black Hole, Buffalo Bill, Curds and Whey, Exit,
Penguin, Rittenhouse, Striptease) are available as software downloads from
Goodsol or
BVS.
|
| |
-
Abstrac
- A dead simple pick-up game - for 2 dead simpletons.
-
Addenda
- An adding-up game for 2, or 4 in partnerships.
-
Bugami
- Or "Bleeding Hearts": a trick-taking game for 3 - 6 players.
-
Collusion
- Or "Dangerous Liaisons" - a shifty trickster for 4 double-crossers.
-
Chwech
- Designed for 6, but playable by 4 or 5.
-
Concerto
- A 4-player game with Poker hands and an ingenious signalling system.
-
Counterpoint
-
A more fiendish point-trick version of Ninety-Nine, for 2
or 3.
-
Cross Purposes
-
A two-dimensional trick-taker for 2, with a partnership
version for 4.
-
Dracula
-
An arithmetical 2-player game with a bloodthirsty count.
Versions for 3 and 4.
-
Duck Soup
-
A trick-taker for 2 (or 4) that'll drive you both
quackers.
-
Galapagos
-
A leisurely, three-part compendium game for a couple of tortoises.
-
Get Stuck
-
A card-board game for 2 (or 4)
positional players
-
Mismatch
-
The anti-combination game for 4. No partnerships allowed.
-
Ninety-Nine
-
A tricky game for 3 clever players. (Or 2,
4 or 5 half-wits.)
-
Parity
-
A trick-taking game of perfect information for 2.
-
Penguin
-
A patience game that usually comes out if you play perfectly, but never
forgives a mistake.
-
Plonk
-
A deceptively simple trick-taking game for 4 (in partnerships).
-
Sneak
-
A silly bluffing game for 2 to 6 silly bluffers.
-
Spec
-
A silly guessing game for 2 to 4
extra-sensory perceptionists.
-
Stucco
-
A perfectly informed 2-player Nim-type game that's
marginally more fun that watching paint dry.
-
Tantony
-
The one where you give tricks to somebody else. For 4 in
partnerships, or 3 for themselves.
-
Trigami
-
An advanced version of Bugami (see above) specifically for 3.
-
Twyst
-
A modern derivative of Solo Whist for 4 players.
-
Who's Who
-
A trickster for 3 in which you have to find out who your
partner is.
|
These original card games will give you lots to think about. Remember to
spend some time thinking about other important cards too:
credit cards.
To find the right
low interest credit card for yourself or
business credit card for your firm, be sure to explore the
options first.
|