Games for 2 players
3
4
4P
5
6
|
| tricks |
Duck Soup
- A trick-taking game that'll drive you both quackers
Parity
- a skill-demanding game of perfect information
Cross Purposes
- one of you chooses a trump suit, the other a trump rank
Ninety-Nine
- bid to win an exact number of tricks (adapted from 3 players)
Counterpoint
- A fiendish point-trick version of Ninety-Nine (best for two)
Umbridge
- A perversion of Bridge for two
Colour-blind
- choose whether to win red cards or black (adapted from 3 players)
|
| hybrid |
Galapagos
- three games in one: win tricks, make melds, get rid of your cards
|
| arithmetical |
Dracula
- an arithmetical game with a bloodthirsty count
Fosco
- a game of perfect information with another villainous count
Addenda
- aim to win tricks counting 17 points
Caterpillar
- a simple add-it-up-as-you-go-along game
Limbo
- get as low under the bar as you can by deducting and dividing
Prime Time
- make primes from three-card combinations (better for 3)
|
| bluffing |
Counterbluff
- bluff with constantly-evolving Poker hands
Sneak
- a bluffing game playable by any number
|
| matching |
Stucco
- a match-and-go-out game of perfect information
|
| nim |
Abstrac
- a nim-type game of perfect information
|
| rummy |
Brummy
- two-dimensional Rummy with Brag hands
Multiplicity
- for players who like to go forth and multiply (better for three)
|
| tableau |
Get Stuck
- a quasi board game on a grid of 7x7 cards (also for 4 in partnerships)
Romeo & Juliet
- a romantic card-board game on a grid of 7x7 cards
Ganderpoke
- a 5x5 tableau game with Poker hands
Garbo
- a 4x4 tableau game where each card "vants to be alone"
Spec
- a silly guessing game (or is it ESP?) on a 5x5 grid
|
Games for 3 players
2
4
4P
5
6
|
| tricks |
Ninety-Nine
- bid to win an exact number of tricks
Naughty Nun
- as above, but with silly bits
Counterpoint
- like 99, but bid to win an exact number of card-points
Farrago
- with a different trumping rule at every deal
Triathlon
- aim to perform three trick-taking feats
Tracktrick
- three-in-a-row quasi-board game requires accurate trick-play
Gooseberry Fool
- divide and rule by winning the middling number of tricks
Flunk
- it looks rather like three-handed Bridge, but isn't quite...
Colour-blind
- decide whether to win red cards or black
Hamlet
- a game with supporting roles for Rosencrantz and Guildenstern
Who's Who
- in which you have to discover who your partner is
Welsh Whist
- a fun game with lots of Jokers and no cheating (by order)
Tantony
- win tricks, then give them away! (better for four)
Anarchy
- play as you please and score how you like (best for 4 or 5)
Snark
- a wilder version of Anarchy (best for 5)
|
| hearts-type |
Minimisère
- if you can't lose every trick, win as many as possible
Trigami
- decide which suit not to win cards of in tricks
|
| gops-type |
Throps
- a three-player variant of Gops
Bouncers
- a sort of cross between Gops and Hearts
|
| tableau |
Spec
- a silly guessing game (or is it ESP?) on a 5x5 grid
|
| rummy |
Brummy
- two-dimensional Rummy with Brag hands
Crummy
- Rummy with a trick-type method of play (better for four)
Multiplicity
- for players who like to go forth and multiply
|
| arithmetical |
Dracula
- an arithmetical game with a bloodthirsty count
Prime Time
- make primes from three-card combinations
|
Games for 4 players (solo)
2
3
4P
5
6
|
| tricks |
Collusion
- hilarious game of (mis)alliances and double-crossings
Twyst
- more like Solo Whist than anything else...
(see also Squint for five)
Ninety-Nine
- bid to win an exact number of tricks
Farrago
- with a different trumping rule at every deal
Tracktrick
- three-in-a-row quasi-board game requires accurate trick-play
Welsh Whist
- a fun game with lots of Jokers and no cheating (by order)
Minimisère
- if you can't lose every trick, win as many as possible
Tantony
- win tricks, then give them away! (better as a partnership game)
Chwech
- in which you needn't play to a trick if you don't want to (best for 6)
Anarchy
- play as you please and score how you like
Snark
- a wilder version of Anarchy (best for 5)
|
| hearts-type |
Bugami
- announce in advance which suit you'll take none of in tricks
Agony Aunt
- avoid taking various penalty cards; requires also counters and a board
|
| rummy |
Brummy
- two-dimensional Rummy with Brag hands
Crummy
- Rummy with a trick-type method of play
Rummage
- Another Rummy with a trick-type method of play (better for 5)
|
| tableau |
Spec
- a silly guessing game (or is it ESP?) on a 5x5 grid
|
| memory |
Memoranda
- which cards were you originally dealt?
|
Games for 4 players (partnership)
2
3
4
5
6
|
| tricks |
Tantony
- in which you win tricks but may give them away
Seconds
- in which only the second-best card wins the trick
Plonk
- a deceptively simple-looking game
Cross Purposes
- in which one side chooses a trump suit, the other a trump rank
Flashpoint
- in which you win tricks and make melds from them
|
| arithmetical |
Dracula
- an adding-up game with a bloodthirsty count
Addenda
- aim to win tricks counting 17 points
|
| tableau |
Get Stuck
- a quasi board game on a grid of 7x7 cards (also for two)
|
| unclassifiable |
Concerto
- game of skill in which you and your partner construct Poker hands
|
Games for 5 players
2
3
4
4P
6
|
| tricks |
Squint
- a sort of Solo Whist for five
(see also Twyst for four)
Anarchy
- play as you please and score how you like
Snark
- a wilder version of Anarchy
Chwech
- in which you needn't play to a trick if you don't want to (best for 6)
Welsh Whist
- a fun game with lots of Jokers and no cheating (by order)
Minimisère
- if you can't lose every trick, win as many as possible
Farrago
- with a different trumping rule at every deal
|
| hearts-type |
Bugami
- announce in advance which suit you'll take none of in tricks
|
| bluffing |
Sneak
- bluffing game
|
| memory |
Memoranda
- memory game
|
| rummy |
Rummage
- Rummy with a trick-type method of play
Brummy
- two-dimensional Rummy with Brag hands
Crummy
- Rummy with a trick-type method of play (better for four) |
| memory |
Memoranda
- which cards were you originally dealt?
|
Games for 6 players
2
3
4
4P
5
|
| tricks |
Chwech
- in which you needn't play to a trick if you don't want to
Minimisère
- if you can't lose every trick, win as many as possible
Snark
- a wilder version of Anarchy (also for 4-7 players)
|
| hearts type |
Bugami
- announce in advance which suit you'll take none of in tricks
|
| rummy |
Rummage
- Rummy with a trick-type method of play
Brummy
- two-dimensional Rummy with Brag hands
|
| bluffing |
Sneak - bluffing game
|
| memory |
Memoranda
- which cards were you originally dealt?
|